![]() ![]() It’s quite a good idea, actually, as they seem to be building a whole multi-platform universe for Dead Space, and Downfall is the tale of what went wrong for the Ishimura and its forsaken crew. I haven’t got the slightest clue who was responsible for developing this, but looking at it, I would take a bet on Electronic Arts themselves. Well, it turns out I was being unfair, and shock horror, Dead Space: Downfall is actually quite acceptable. Add that to that I really love the game and that Downfall is a prequel (Lucas has taught me a valuable lesson about this) meant that I approached this with a fair amount of caution and the finger of doom hanging just over the off button. For a start, what I know about Anime pretty much begins and ends with Akira and I’m not a huge fan of animation in general. I didn’t even know this existed when I started this ridiculously misguided foray into video game adaptations, and when informed about it, I can’t honestly say I was that chuffed.
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